‘It just didn’t feel, to all of us, like the Halo release that we would want’
Xbox head Phil Spencer spoke about the delay of Halo Infinite on Gary Whitta’s Animal Talking show and revealed that if the game had been a launch title on Xbox Series X, it would’ve been split into parts.
In the Animal Talking interview, Spencer revealed that Halo Infinite would’ve been shipped out in parts if the scheduled release had gone as planned.
“it just didn’t feel, to all of us, like the Halo release that we would want.”
“We’re disappointed,” Spencer added.
“We know it was something people were looking forward to this year, but we’re also incredibly committed to deliver a great game, and I think that’s the most important thing.”
When the announcement for the delay happened, Studio head Chris Lee wrote:
“decision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year.”
Still only a vague 2021 release window but Halo Infinite SHOULD launch sometime in Q1.
[Source – twitch.tv]